Running a Tabletop RPG

Photo by Linus Sandvide on Unsplash

Often, when I was the DM or Storyteller of a tabletop RPG, the most memorable games were ones that we didn’t really have a lot set in stone for what was going to happen. It didn’t matter exactly what RPG we were playing, I still had the same general setup to make my story. I had a couple of adventure “hooks” jotted down, but you really can’t predict what the players are going to do.